Paid Spain

Train Crisis - Steam Copies Sold & Revenue Statistics

Train Crisis

Game information

$4.99

8 Feb 2018

UPLAY Online

UPLAY Online

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(28)

Links

Game information

$4.99

UPLAY Online

UPLAY Online

8 Feb 2018

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(28)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Gross May 2026 Net May 2026
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Train Crisis: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-05, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include Spain, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Train Crisis on this localized page?
Our snapshot on 2026-06-05 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Train Crisis?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Train Crisis was released on Steam on February 8, 2018 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by UPLAY Online, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Train Crisis is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Train Crisis is positively.

Compared to the studio’s previous release - Esports Life: Ep.1 - Dreams of Glory - the game currently holds a higher rating. Its sales performance is 3387% lower relative to Esports Life: Ep.1 - Dreams of Glory over the same number of days after release.

Overall, sales are 16806% lower compared to the average performance of the last 4 paid titles released by UPLAY Online. This comparison helps position Train Crisis within the studio’s broader commercial history.

Within the full catalog of the publisher UPLAY Online, Train Crisis currently ranks 9 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.