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Dungeon Rushers - Steam Copies Sold & Revenue Statistics

Dungeon Rushers

Game information

$14.99

11 May 2016 EARLY ACCESS
6 Sep 2016 FULL RELEASE

Goblinz Studio

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1236)

Links

Game information

$14.99

Goblinz Studio

11 May 2016 EARLY ACCESS
6 Sep 2016 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1236)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$600K$300K
Copies Sold
50K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-07-06. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2016-05-11, the Steam USD tier moved about -78%.

Dungeon Rushers: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-07-06, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Dungeon Rushers shipped on Steam as Early Access on 2016-05-11 and lists a 1.0 date of 2016-09-06; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Dungeon Rushers on this localized page?
Our snapshot on 2026-07-06 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Dungeon Rushers?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Dungeon Rushers ever Early Access on Steam?
Yes. Early Access began on 2016-05-11 and the public 1.0 window is 2016-09-06; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Dungeon Rushers?
Between 2016-05-11 and the latest snapshot we store, the USD tier moved roughly -78%.

Information


Dungeon Rushers was released on Steam on May 11, 2016 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Goblinz Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Dungeon Rushers is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Dungeon Rushers is moderately.

Overall, sales are 746% higher compared to the average performance of the last 4 paid titles released by Goblinz Studio. This comparison helps position Dungeon Rushers within the studio’s broader commercial history.

Within the full catalog of the publisher WhisperGames, Dungeon Rushers currently ranks 16 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.