Paid

Love In Drawing - Steam Copies Sold & Revenue Statistics

Love In Drawing

Game information

$0.69

30 Nov 2018 EARLY ACCESS
8 Jan 2019 FULL RELEASE

RewindApp

RewindApp

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(240)

Links

Game information

$0.69

RewindApp

RewindApp

30 Nov 2018 EARLY ACCESS
8 Jan 2019 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(240)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K>$5K
Gross May 2026 Net May 2026
Copies Sold
8K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.99. USD reference tier: $1.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2018-11-29, the Steam USD tier moved about 237%.

Love In Drawing: the storefront tied to USD storefront tier (default international) shows $1.99 as of 2026-06-26, with USD reference $1.99. We plug these tracked tiers into the review-based gross model.

Love In Drawing shipped on Steam as Early Access on 2018-11-30 and lists a 1.0 date of 2019-01-08; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Love In Drawing on this localized page?
Our snapshot on 2026-06-26 shows about $1.99 for the storefront tier paired with this language view, alongside a USD tier of $1.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Love In Drawing?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Love In Drawing ever Early Access on Steam?
Yes. Early Access began on 2018-11-30 and the public 1.0 window is 2019-01-08; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Love In Drawing?
Between 2018-11-29 and the latest snapshot we store, the USD tier moved roughly 237%.

Information


Love In Drawing was released on Steam on November 30, 2018 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 34th title released by RewindApp, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Love In Drawing is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Love In Drawing is positively.

Compared to the studio’s previous release - Christmas Race 2 - the game currently holds a higher rating. Its sales performance is 723% higher relative to Christmas Race 2 over the same number of days after release.

Overall, sales are 7295% lower compared to the average performance of the last 4 paid titles released by RewindApp. This comparison helps position Love In Drawing within the studio’s broader commercial history.

Within the full catalog of the publisher RewindApp, Love In Drawing currently ranks 20 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.