Paid

Symphony of Stars - Steam Copies Sold & Revenue Statistics

Symphony of Stars

Game information

$2.99

15 Apr 2019 EARLY ACCESS
3 Jun 2019 FULL RELEASE

Only Human Studios

Only Human Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(7)

Links

Game information

$2.99

Only Human Studios

Only Human Studios

15 Apr 2019 EARLY ACCESS
3 Jun 2019 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(7)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-07-17. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2019-02-14, the Steam USD tier moved about 18%.

Symphony of Stars: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-07-17, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Symphony of Stars shipped on Steam as Early Access on 2019-04-15 and lists a 1.0 date of 2019-06-03; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Symphony of Stars on this localized page?
Our snapshot on 2026-07-17 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Symphony of Stars?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Symphony of Stars ever Early Access on Steam?
Yes. Early Access began on 2019-04-15 and the public 1.0 window is 2019-06-03; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Symphony of Stars?
Between 2019-02-14 and the latest snapshot we store, the USD tier moved roughly 18%.

Information


Symphony of Stars was released on Steam on April 15, 2019 and has been available for 3 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 5th title released by Only Human Studios, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Symphony of Stars is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Japanese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Symphony of Stars is negatively.

Compared to the studio’s previous release - The Blood Eclipse - the game currently holds a higher rating. Its sales performance is 166% lower relative to The Blood Eclipse over the same number of days after release.

Overall, sales are 311% lower compared to the average performance of the last 4 paid titles released by Only Human Studios. This comparison helps position Symphony of Stars within the studio’s broader commercial history.

Within the full catalog of the publisher Only Human Studios, Symphony of Stars currently ranks 5 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.