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S.A.I.A.'s Awakening: A Robothorium Visual Novel - Steam Copies Sold & Revenue Statistics

S.A.I.A.'s Awakening: A Robothorium Visual Novel

Game information

$0

17 Jan 2019

Quentin Lapeyre

Whisper Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(24)

Links

Game information

$0

Quentin Lapeyre

Whisper Games

17 Jan 2019

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(24)

Links

Store
Hub
SteamDB
Copies Sold
1K
New owners June 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-10. List tiers exclude tax; Steam checkout totals can differ.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for S.A.I.A.'s Awakening: A Robothorium Visual Novel?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


S.A.I.A.'s Awakening: A Robothorium Visual Novel was released on Steam on January 17, 2019 and has been available for 6 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Quentin Lapeyre, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of S.A.I.A.'s Awakening: A Robothorium Visual Novel is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• German
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for S.A.I.A.'s Awakening: A Robothorium Visual Novel is moderately.

Overall, sales are 0% lower compared to the average performance of the last 1 paid titles released by Quentin Lapeyre. This comparison helps position S.A.I.A.'s Awakening: A Robothorium Visual Novel within the studio’s broader commercial history.

Within the full catalog of the publisher Whisper Games, S.A.I.A.'s Awakening: A Robothorium Visual Novel currently ranks 2 among the most financially successful projects Robothorium on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.