Paid United States

Freedom Force - Steam Copies Sold & Revenue Statistics

Freedom Force

Game information

$4.99

29 May 2009

Irrational Games

2K

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(543)

Links

Game information

$4.99

Irrational Games

2K

29 May 2009

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(543)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$200K$100K
Gross May 2026 Net May 2026
Copies Sold
40K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-06-25. List tiers exclude tax; Steam checkout totals can differ.

Freedom Force: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-25, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Freedom Force on this localized page?
Our snapshot on 2026-06-25 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Freedom Force?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Freedom Force was released on Steam on May 29, 2009 and has been available for 1 month.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Irrational Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Freedom Force is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Freedom Force is negatively.

Overall, sales are 21217% lower compared to the average performance of the last 4 paid titles released by Irrational Games. This comparison helps position Freedom Force within the studio’s broader commercial history.

Within the full catalog of the publisher 2K, Freedom Force currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.