Paid

Viking Days - Steam Copies Sold & Revenue Statistics

Viking Days

Game information

$0.99

8 Aug 2018

VRMonkey

VRMonkey

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(25)

Links

Game information

$0.99

VRMonkey

VRMonkey

8 Aug 2018

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(25)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.49. USD reference tier: $0.49.

Tracked in GameSensor as of 2026-06-27. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2018-08-08, the Steam USD tier moved about -90%.

Viking Days: the storefront tied to USD storefront tier (default international) shows $0.49 as of 2026-06-27, with USD reference $0.49. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -90% (tracked from 2018-08-08).

Quick answers

What Steam list-price tier does GameSensor mirror for Viking Days on this localized page?
Our snapshot on 2026-06-27 shows about $0.49 for the storefront tier paired with this language view, alongside a USD tier of $0.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Viking Days?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Viking Days?
Between 2018-08-08 and the latest snapshot we store, the USD tier moved roughly -90%.

Information


Viking Days was released on Steam on August 8, 2018 and has been available for 10 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by VRMonkey, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Viking Days is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Viking Days is negatively.

Compared to the studio’s previous release - The Rabbit Hole Remastered - the game currently holds a lower rating. Its sales performance is 159% lower relative to The Rabbit Hole Remastered over the same number of days after release.

Overall, sales are 265% lower compared to the average performance of the last 4 paid titles released by VRMonkey. This comparison helps position Viking Days within the studio’s broader commercial history.

Within the full catalog of the publisher VRMonkey, Viking Days currently ranks 2 among the most financially successful projects The Rabbit Hole Remastered on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.