Paid

Love Chronicles: Salvation Collector's Edition - Steam Copies Sold & Revenue Statistics

Love Chronicles: Salvation Collector's Edition

Game information

$19.99

2 Mar 2018

Vendel Games

BFG Entertainment

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(5)

Links

Game information

$19.99

Vendel Games

BFG Entertainment

2 Mar 2018

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(5)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-17. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2018-03-02, the Steam USD tier moved about 54%.

Love Chronicles: Salvation Collector's Edition: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-17, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 54% (tracked from 2018-03-02).

Quick answers

What Steam list-price tier does GameSensor mirror for Love Chronicles: Salvation Collector's Edition on this localized page?
Our snapshot on 2026-06-17 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Love Chronicles: Salvation Collector's Edition?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Love Chronicles: Salvation Collector's Edition?
Between 2018-03-02 and the latest snapshot we store, the USD tier moved roughly 54%.

Information


Love Chronicles: Salvation Collector's Edition was released on Steam on March 2, 2018 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by Vendel Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Love Chronicles: Salvation Collector's Edition is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Love Chronicles: Salvation Collector's Edition is very positively.

Compared to the studio’s previous release - Love Chronicles: The Sword and the Rose - the game currently holds a higher rating. Its sales performance is 102% lower relative to Love Chronicles: The Sword and the Rose over the same number of days after release.

Overall, sales are 242% lower compared to the average performance of the last 4 paid titles released by Vendel Games. This comparison helps position Love Chronicles: Salvation Collector's Edition within the studio’s broader commercial history.

Within the full catalog of the publisher BFG Entertainment, Love Chronicles: Salvation Collector's Edition currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.