Paid

BASIC8 - Steam Copies Sold & Revenue Statistics

BASIC8

Game information

$8.24

2 Jan 2018

Tony Wang

Tony Wang

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(42)

Links

Game information

$8.24

Tony Wang

Tony Wang

2 Jan 2018

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(42)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$90K$50K
Gross May 2026 Net May 2026
Copies Sold
6K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $14.99. USD reference tier: $14.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

BASIC8: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-06-26, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for BASIC8 on this localized page?
Our snapshot on 2026-06-26 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for BASIC8?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


BASIC8 was released on Steam on January 2, 2018 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Tony Wang, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of BASIC8 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• German
• English
• Polish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for BASIC8 is fairly positive.

Overall, sales are 835% higher compared to the average performance of the last 4 paid titles released by Tony Wang. This comparison helps position BASIC8 within the studio’s broader commercial history.

Within the full catalog of the publisher Tony Wang, BASIC8 currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.