Paid

Audio Drive Neon - Steam Copies Sold & Revenue Statistics

Audio Drive Neon

Game information

Free to play from 2017-12-13
$0 before 2026-06-30

13 Dec 2017 EARLY ACCESS
24 Mar 2021 FULL RELEASE

Oddscure

Oddscure

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(177)

Links

Game information

Free to play from 2017-12-13
$0 before 2026-06-30

Oddscure

Oddscure

13 Dec 2017 EARLY ACCESS
24 Mar 2021 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(177)

Links

Store
Hub
SteamDB
Copies Sold
6K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

Audio Drive Neon shipped on Steam as Early Access on 2017-12-13 and lists a 1.0 date of 2021-03-24; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Audio Drive Neon?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Audio Drive Neon ever Early Access on Steam?
Yes. Early Access began on 2017-12-13 and the public 1.0 window is 2021-03-24; compare marketing beats before and after each milestone.

Information


Audio Drive Neon was released on Steam on December 13, 2017 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 5th title released by Oddscure, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Audio Drive Neon is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Audio Drive Neon is moderately.

Compared to the studio’s previous release - Getaway Storm - the game currently holds a lower rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 0% lower compared to the average performance of the last 2 paid titles released by Oddscure. This comparison helps position Audio Drive Neon within the studio’s broader commercial history.

Within the full catalog of the publisher Oddscure, Audio Drive Neon currently ranks 2 among the most financially successful projects Odd Remedy on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.