Paid Spain

Super Hyperactive Ninja - Steam Copies Sold & Revenue Statistics

Super Hyperactive Ninja

Game information

$7.99

22 May 2018

Grimorio of Games

JanduSoft

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17)

Links

Game information

$7.99

Grimorio of Games

JanduSoft

22 May 2018

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading
Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $7.99. USD reference tier: $7.99.

Tracked in GameSensor as of 2026-07-15. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2018-05-22, the Steam USD tier moved about 18%.

Super Hyperactive Ninja: the storefront tied to USD storefront tier (default international) shows $7.99 as of 2026-07-15, with USD reference $7.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 18% (tracked from 2018-05-22).

Quick answers

What Steam list-price tier does GameSensor mirror for Super Hyperactive Ninja on this localized page?
Our snapshot on 2026-07-15 shows about $7.99 for the storefront tier paired with this language view, alongside a USD tier of $7.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Super Hyperactive Ninja?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Super Hyperactive Ninja?
Between 2018-05-22 and the latest snapshot we store, the USD tier moved roughly 18%.

Information


Super Hyperactive Ninja was released on Steam on May 22, 2018 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Grimorio of Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Super Hyperactive Ninja is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Spanish
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Super Hyperactive Ninja is fairly positive.

Overall, sales are 1059% lower compared to the average performance of the last 4 paid titles released by Grimorio of Games. This comparison helps position Super Hyperactive Ninja within the studio’s broader commercial history.

Within the full catalog of the publisher JanduSoft, Super Hyperactive Ninja currently ranks 31 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.