Paid

Hinterhalt - Steam Copies Sold & Revenue Statistics

Hinterhalt

Game information

$1.99

2 Jan 2018 EARLY ACCESS
28 Feb 2018 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(55)

Links

Game information

$1.99

2 Jan 2018 EARLY ACCESS
28 Feb 2018 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(55)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K>$5K
Copies Sold
2K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-25. List tiers exclude tax; Steam checkout totals can differ.

Hinterhalt shipped on Steam as Early Access on 2018-01-02 and lists a 1.0 date of 2018-02-28; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Hinterhalt?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Hinterhalt ever Early Access on Steam?
Yes. Early Access began on 2018-01-02 and the public 1.0 window is 2018-02-28; compare marketing beats before and after each milestone.

Information


Hinterhalt was released on Steam on January 2, 2018 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by FelGC.GamesDevelopment, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Hinterhalt is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Hinterhalt is negatively.

Compared to the studio’s previous release - Think To Die 3 - the game currently holds a lower rating. Its sales performance is 235% lower relative to Think To Die 3 over the same number of days after release.

Overall, sales are 159% higher compared to the average performance of the last 4 paid titles released by FelGC.GamesDevelopment. This comparison helps position Hinterhalt within the studio’s broader commercial history.

Within the full catalog of the publisher FelGC.GamesDevelopment, Hinterhalt currently ranks 2 among the most financially successful projects Think To Die 3 on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.