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Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) - Steam Copies Sold & Revenue Statistics

Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎)

Game information

$8.99

28 Dec 2017

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(4)

Links

Game information

$8.99

28 Dec 2017

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(4)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $8.99. USD reference tier: $8.99.

Tracked in GameSensor as of 2026-07-16. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2017-12-28, the Steam USD tier moved about -64%.

Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎): the storefront tied to USD storefront tier (default international) shows $8.99 as of 2026-07-16, with USD reference $8.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -64% (tracked from 2017-12-28).

Quick answers

What Steam list-price tier does GameSensor mirror for Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) on this localized page?
Our snapshot on 2026-07-16 shows about $8.99 for the storefront tier paired with this language view, alongside a USD tier of $8.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎)?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎)?
Between 2017-12-28 and the latest snapshot we store, the USD tier moved roughly -64%.

Information


Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) was released on Steam on December 28, 2017 and has been available for 7 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by InterServ International, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) is negatively.

Compared to the studio’s previous release - Apocalypse Knights 2.0 - The Angel Awakens - the game currently holds a lower rating. Its sales performance is 181% lower relative to Apocalypse Knights 2.0 - The Angel Awakens over the same number of days after release.

Overall, sales are 106% lower compared to the average performance of the last 3 paid titles released by InterServ International. This comparison helps position Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) within the studio’s broader commercial history.

Within the full catalog of the publisher InterServ International, Three Kingdoms VR - Jade Knight (光之三國VR - 青龍騎) currently ranks 2 among the most financially successful projects Apocalypse Knights 2.0 - The Angel Awakens on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.