Paid

Don't Sink - Steam Copies Sold & Revenue Statistics

Don't Sink

Game information

$9.99

21 Nov 2017 EARLY ACCESS
13 Apr 2018 FULL RELEASE

Studio Eris

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(212)

Links

Game information

$9.99

Studio Eris

21 Nov 2017 EARLY ACCESS
13 Apr 2018 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(212)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$70K$40K
Copies Sold
8K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-07-10. List tiers exclude tax; Steam checkout totals can differ.

Don't Sink: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-07-10, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Don't Sink shipped on Steam as Early Access on 2017-11-21 and lists a 1.0 date of 2018-04-13; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Don't Sink on this localized page?
Our snapshot on 2026-07-10 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Don't Sink?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Don't Sink ever Early Access on Steam?
Yes. Early Access began on 2017-11-21 and the public 1.0 window is 2018-04-13; compare marketing beats before and after each milestone.

Information


Don't Sink was released on Steam on November 21, 2017 and has been available for 8 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Christopher Anselmo, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Don't Sink is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Don't Sink is moderately.

Overall, sales are 159% higher compared to the average performance of the last 2 paid titles released by Christopher Anselmo. This comparison helps position Don't Sink within the studio’s broader commercial history.

Within the full catalog of the publisher Studio Eris, Don't Sink currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.