Shoppe Keep 2 - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $3.59. USD reference tier: $3.59.
Since the first snapshot we logged on 2018-05-03, the Steam USD tier moved about -72%.
Quick answers
- What Steam list-price tier does GameSensor mirror for Shoppe Keep 2 on this localized page?
- Our snapshot on 2026-07-02 shows about $3.59 for the storefront tier paired with this language view, alongside a USD tier of $3.59. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Shoppe Keep 2?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Shoppe Keep 2 ever Early Access on Steam?
- Yes. Early Access began on 2018-05-03 and the public 1.0 window is 2019-04-25; compare marketing beats before and after each milestone.
- How volatile is the USD tier list price for Shoppe Keep 2?
- Between 2018-05-03 and the latest snapshot we store, the USD tier moved roughly -72%.
Information
Shoppe Keep 2 was released on Steam on May 3, 2018 and has been available for 1 month.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 4th title released by Strange Fire, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Shoppe Keep 2 is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Turkish
• Traditional Chinese.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Shoppe Keep 2 is negatively.
Compared to the studio’s previous release - Shoppe Keep 2 Character Creator Preview - the game currently holds a lower rating. Its sales performance is 769% higher relative to Craft Keep VR over the same number of days after release.
Overall, sales are 109% higher compared to the average performance of the last 3 paid titles released by Strange Fire. This comparison helps position Shoppe Keep 2 within the studio’s broader commercial history.
Within the full catalog of the publisher Excalibur Publishing, Shoppe Keep 2 currently ranks 3 among the most financially successful projects

Shoppe Keep 2: the storefront tied to USD storefront tier (default international) shows $3.59 as of 2026-07-02, with USD reference $3.59. We plug these tracked tiers into the review-based gross model.
Shoppe Keep 2 shipped on Steam as Early Access on 2018-05-03 and lists a 1.0 date of 2019-04-25; benchmarking should split those windows.