Paid South Korea

Bless Online - Steam Copies Sold & Revenue Statistics

Bless Online

Game information

$0

29 May 2018 EARLY ACCESS
23 Oct 2018 FULL RELEASE

NEOWIZ

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(9810)

Links

Game information

$0

NEOWIZ

29 May 2018 EARLY ACCESS
23 Oct 2018 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(9810)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$50K$30K
Copies Sold
200K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-03. List tiers exclude tax; Steam checkout totals can differ.

Bless Online shipped on Steam as Early Access on 2018-05-29 and lists a 1.0 date of 2018-10-23; benchmarking should split those windows.

Developer/publisher countries stored for this title include South Korea, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Bless Online?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Bless Online ever Early Access on Steam?
Yes. Early Access began on 2018-05-29 and the public 1.0 window is 2018-10-23; compare marketing beats before and after each milestone.

Information


Bless Online was released on Steam on May 29, 2018 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by NEOWIZ BLESS STUDIO, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Bless Online is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Bless Online is negatively.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by NEOWIZ BLESS STUDIO. This comparison helps position Bless Online within the studio’s broader commercial history.

Within the full catalog of the publisher NEOWIZ, Bless Online currently ranks 14 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.