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Rising Hell - Steam Copies Sold & Revenue Statistics

Rising Hell

Game information

$3.99

17 Oct 2019 EARLY ACCESS
19 May 2021 FULL RELEASE

Tahoe Games

Toge Productions

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(315)

Links

Game information

$3.99

Tahoe Games

Toge Productions

17 Oct 2019 EARLY ACCESS
19 May 2021 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(315)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$80K$50K
Copies Sold
9K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2019-10-17, the Steam USD tier moved about 11%.

Rising Hell: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-06-26, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Rising Hell shipped on Steam as Early Access on 2019-10-17 and lists a 1.0 date of 2021-05-19; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Rising Hell on this localized page?
Our snapshot on 2026-06-26 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Rising Hell?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Rising Hell ever Early Access on Steam?
Yes. Early Access began on 2019-10-17 and the public 1.0 window is 2021-05-19; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Rising Hell?
Between 2019-10-17 and the latest snapshot we store, the USD tier moved roughly 11%.

Information


Rising Hell was released on Steam on October 17, 2019 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Tahoe Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Rising Hell is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Rising Hell is positively.

Compared to the studio’s previous release - Rising Hell - Prologue - the game currently holds a higher rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Tahoe Games. This comparison helps position Rising Hell within the studio’s broader commercial history.

Within the full catalog of the publisher Toge Productions, Rising Hell currently ranks 12 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.