Paid

Everything Must Fall - Steam Copies Sold & Revenue Statistics

Everything Must Fall

Game information

$4.99

25 May 2017 EARLY ACCESS

Carry Castle

Carry Castle

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(18)

Links

Game information

$4.99

Carry Castle

Carry Castle

25 May 2017 EARLY ACCESS

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(18)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.74. USD reference tier: $1.74.

Tracked in GameSensor as of 2026-07-02. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2017-05-25, the Steam USD tier moved about -88%.

Everything Must Fall: the storefront tied to USD storefront tier (default international) shows $1.74 as of 2026-07-02, with USD reference $1.74. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -88% (tracked from 2017-05-25).

Quick answers

What Steam list-price tier does GameSensor mirror for Everything Must Fall on this localized page?
Our snapshot on 2026-07-02 shows about $1.74 for the storefront tier paired with this language view, alongside a USD tier of $1.74. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Everything Must Fall?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Everything Must Fall?
Between 2017-05-25 and the latest snapshot we store, the USD tier moved roughly -88%.

Information


Everything Must Fall was released on Steam on May 25, 2017 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Carry Castle, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Everything Must Fall is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Everything Must Fall is positively.

Overall, sales are 2804% lower compared to the average performance of the last 2 paid titles released by Carry Castle. This comparison helps position Everything Must Fall within the studio’s broader commercial history.

Within the full catalog of the publisher Carry Castle, Everything Must Fall currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.