Paid United Kingdom

Command: Chains of War - Steam Copies Sold & Revenue Statistics

Command: Chains of War

Game information

$19.99

18 May 2017

WarfareSims

Slitherine Ltd.

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(27)

Links

Game information

$19.99

WarfareSims

Slitherine Ltd.

18 May 2017

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(27)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-13. List tiers exclude tax; Steam checkout totals can differ.

Developer/publisher countries stored for this title include United Kingdom, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Command: Chains of War?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Command: Chains of War was released on Steam on May 18, 2017 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by WarfareSims, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Command: Chains of War is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Korean
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Command: Chains of War is very positively.

Compared to the studio’s previous release - Command: Northern Inferno - the game currently holds a higher rating. Its sales performance is 1968% lower relative to Command: Northern Inferno over the same number of days after release.

Overall, sales are 139% lower compared to the average performance of the last 4 paid titles released by WarfareSims. This comparison helps position Command: Chains of War within the studio’s broader commercial history.

Within the full catalog of the publisher Slitherine Ltd., Command: Chains of War currently ranks 82 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.