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Otherworld: Omens of Summer Collector's Edition - Steam Copies Sold & Revenue Statistics

Otherworld: Omens of Summer Collector's Edition

Game information

$19.99

6 Feb 2017

BFG Entertainment

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(10)

Links

Game information

$19.99

BFG Entertainment

6 Feb 2017

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(10)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2017-02-06, the Steam USD tier moved about 54%.

Otherworld: Omens of Summer Collector's Edition: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-05, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 54% (tracked from 2017-02-06).

Quick answers

What Steam list-price tier does GameSensor mirror for Otherworld: Omens of Summer Collector's Edition on this localized page?
Our snapshot on 2026-06-05 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Otherworld: Omens of Summer Collector's Edition?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Otherworld: Omens of Summer Collector's Edition?
Between 2017-02-06 and the latest snapshot we store, the USD tier moved roughly 54%.

Information


Otherworld: Omens of Summer Collector's Edition was released on Steam on February 6, 2017 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 5th title released by Boomzap Entertainment, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Otherworld: Omens of Summer Collector's Edition is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Otherworld: Omens of Summer Collector's Edition is positively.

Compared to the studio’s previous release - Awakening: The Golden Age Collector's Edition - the game currently holds a higher rating. Its sales performance is 206% lower relative to Awakening: The Golden Age Collector's Edition over the same number of days after release.

Overall, sales are 224% lower compared to the average performance of the last 4 paid titles released by Boomzap Entertainment. This comparison helps position Otherworld: Omens of Summer Collector's Edition within the studio’s broader commercial history.

Within the full catalog of the publisher BFG Entertainment, Otherworld: Omens of Summer Collector's Edition currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.