Paid

Galactic Junk League - Steam Copies Sold & Revenue Statistics

Galactic Junk League

Game information

$0

17 Jan 2017 EARLY ACCESS
26 Jul 2017 FULL RELEASE

Pixel Federation

Pixel Federation

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1740)

Links

Game information

$0

Pixel Federation

Pixel Federation

17 Jan 2017 EARLY ACCESS
26 Jul 2017 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1740)

Links

Store
Hub
SteamDB
Copies Sold
60K
New owners June 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-17. List tiers exclude tax; Steam checkout totals can differ.

Galactic Junk League shipped on Steam as Early Access on 2017-01-17 and lists a 1.0 date of 2017-07-26; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Galactic Junk League?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Galactic Junk League ever Early Access on Steam?
Yes. Early Access began on 2017-01-17 and the public 1.0 window is 2017-07-26; compare marketing beats before and after each milestone.

Information


Galactic Junk League was released on Steam on January 17, 2017 and has been available for 6 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Pixel Federation, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Galactic Junk League is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Galactic Junk League is moderately.

Compared to the studio’s previous release - CoLab - the game currently holds a higher rating. Its sales performance is 0% lower relative to CoLab over the same number of days after release.

Overall, sales are 0% lower compared to the average performance of the last 2 paid titles released by Pixel Federation. This comparison helps position Galactic Junk League within the studio’s broader commercial history.

Within the full catalog of the publisher Pixel Federation, Galactic Junk League currently ranks 2 among the most financially successful projects CoLab on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.