Gladius | Gladiator VR Sword fighting - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $14.99. USD reference tier: $14.99.
Since the first snapshot we logged on 2016-12-22, the Steam USD tier moved about 88%.
Quick answers
- What Steam list-price tier does GameSensor mirror for Gladius | Gladiator VR Sword fighting on this localized page?
- Our snapshot on 2026-06-05 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Gladius | Gladiator VR Sword fighting?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Gladius | Gladiator VR Sword fighting ever Early Access on Steam?
- Yes. Early Access began on 2016-12-22 and the public 1.0 window is 2022-10-29; compare marketing beats before and after each milestone.
- How volatile is the USD tier list price for Gladius | Gladiator VR Sword fighting?
- Between 2016-12-22 and the latest snapshot we store, the USD tier moved roughly 88%.
Information
Gladius | Gladiator VR Sword fighting was released on Steam on December 22, 2016 and has been available for 6 months.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by VirtualAge, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Gladius | Gladiator VR Sword fighting is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Spanish
• Russian.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Gladius | Gladiator VR Sword fighting is moderately.
Overall, sales are 118% lower compared to the average performance of the last 2 paid titles released by VirtualAge. This comparison helps position Gladius | Gladiator VR Sword fighting within the studio’s broader commercial history.
Within the full catalog of the publisher VirtualAge, Gladius | Gladiator VR Sword fighting currently ranks 1 among the most financially successful projects on Steam.

Gladius | Gladiator VR Sword fighting: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-06-05, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.
Gladius | Gladiator VR Sword fighting shipped on Steam as Early Access on 2016-12-22 and lists a 1.0 date of 2022-10-29; benchmarking should split those windows.