Free to play

R.A.T.S. (Regulatory Astro-Topographical Stabilizer) - Steam Copies Sold & Revenue Statistics

R.A.T.S. (Regulatory Astro-Topographical Stabilizer)

Game information

Free to play

15 Feb 2017

I.E.D. Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(22)

Links

Game information

Free to play

I.E.D. Studios

15 Feb 2017

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(22)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners June 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

R.A.T.S. (Regulatory Astro-Topographical Stabilizer) is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

R.A.T.S. (Regulatory Astro-Topographical Stabilizer) is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for R.A.T.S. (Regulatory Astro-Topographical Stabilizer).
Where do I find language mix data for R.A.T.S. (Regulatory Astro-Topographical Stabilizer)?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


R.A.T.S. (Regulatory Astro-Topographical Stabilizer) was released on Steam on February 15, 2017 and belongs to the group of popular free-to-play titles on the platform.

In June 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 1th game released by Mark Miller Studios, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Italian.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is fairly positive.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.