Paid

First Impact: Rise of a Hero - Steam Copies Sold & Revenue Statistics

First Impact: Rise of a Hero

Game information

$19.99

4 Feb 2017 EARLY ACCESS
8 Jun 2018 FULL RELEASE

Red Meat Games

Red Meat Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(16)

Links

Game information

$19.99

Red Meat Games

Red Meat Games

4 Feb 2017 EARLY ACCESS
8 Jun 2018 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(16)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-04. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2017-02-04, the Steam USD tier moved about -43%.

First Impact: Rise of a Hero: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-04, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

First Impact: Rise of a Hero shipped on Steam as Early Access on 2017-02-04 and lists a 1.0 date of 2018-06-08; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for First Impact: Rise of a Hero on this localized page?
Our snapshot on 2026-06-04 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for First Impact: Rise of a Hero?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was First Impact: Rise of a Hero ever Early Access on Steam?
Yes. Early Access began on 2017-02-04 and the public 1.0 window is 2018-06-08; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for First Impact: Rise of a Hero?
Between 2017-02-04 and the latest snapshot we store, the USD tier moved roughly -43%.

Information


First Impact: Rise of a Hero was released on Steam on February 4, 2017 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Red Meat Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of First Impact: Rise of a Hero is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for First Impact: Rise of a Hero is negatively.

Compared to the studio’s previous release - Cube Samurai: RUN! - the game currently holds a lower rating. Its sales performance is 1825% higher relative to Cube Samurai: RUN! over the same number of days after release.

Overall, sales are 130% lower compared to the average performance of the last 4 paid titles released by Red Meat Games. This comparison helps position First Impact: Rise of a Hero within the studio’s broader commercial history.

Within the full catalog of the publisher Red Meat Games, First Impact: Rise of a Hero currently ranks 2 among the most financially successful projects Bring to Light on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.