Paid

Smashbox Arena - Steam Copies Sold & Revenue Statistics

Smashbox Arena

Game information

$19.99

7 Dec 2016

BigBox VR, Inc.

BigBox VR, Inc.

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(451)

Links

Game information

$19.99

BigBox VR, Inc.

BigBox VR, Inc.

7 Dec 2016

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(451)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$400K$200K
Copies Sold
20K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Smashbox Arena?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Smashbox Arena was released on Steam on December 7, 2016 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by BigBox VR, Inc., demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Smashbox Arena is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Spanish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Smashbox Arena is positively.

Overall, sales are 266% lower compared to the average performance of the last 2 paid titles released by BigBox VR, Inc.. This comparison helps position Smashbox Arena within the studio’s broader commercial history.

Within the full catalog of the publisher BigBox VR, Inc., Smashbox Arena currently ranks 2 among the most financially successful projects POPULATION: ONE on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.