DOPAMINE - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
Quick answers
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for DOPAMINE?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
DOPAMINE was released on Steam on October 16, 2016 and has been available for 8 months.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by Synamon Inc., demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of DOPAMINE is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Japanese
• Brazilian Portuguese.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for DOPAMINE is very positively.
Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Synamon Inc.. This comparison helps position DOPAMINE within the studio’s broader commercial history.
Within the full catalog of the publisher Synamon Inc., DOPAMINE currently ranks 1 among the most financially successful projects on Steam.
