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Sid Meier's Civilization® V - Steam Copies Sold & Revenue Statistics

Sid Meier's Civilization® V

Game information

$7.49

21 Sep 2010

(0)

Links

Game information

$7.49

21 Sep 2010

(0)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $7.49. USD reference tier: $7.49.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2010-09-21, the Steam USD tier moved about -75%.

Sid Meier's Civilization® V: the storefront tied to USD storefront tier (default international) shows $7.49 as of 2026-06-26, with USD reference $7.49. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -75% (tracked from 2010-09-21).

Quick answers

What Steam list-price tier does GameSensor mirror for Sid Meier's Civilization® V on this localized page?
Our snapshot on 2026-06-26 shows about $7.49 for the storefront tier paired with this language view, alongside a USD tier of $7.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Sid Meier's Civilization® V?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Sid Meier's Civilization® V?
Between 2010-09-21 and the latest snapshot we store, the USD tier moved roughly -75%.

Information


Sid Meier's Civilization® V was released on Steam on September 21, 2010 and has been available for 9 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 14th title released by Firaxis Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Sid Meier's Civilization® V is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Sid Meier's Civilization® V is negatively.

Compared to the studio’s previous release - Sid Meier's Civilization® V - the game currently holds a lower rating. Its sales performance is 26307% lower relative to Sid Meier's Civilization IV: Colonization over the same number of days after release.

Overall, sales are 618924% lower compared to the average performance of the last 4 paid titles released by Firaxis Games. This comparison helps position Sid Meier's Civilization® V within the studio’s broader commercial history.

Within the full catalog of the publisher Aspyr (Mac), Sid Meier's Civilization® V currently ranks 15 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.