VR: Vacate the Room (Virtual Reality Escape) - Steam Copies Sold & Revenue Statistics
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $3.99. USD reference tier: $3.99.
Since the first snapshot we logged on 2016-06-30, the Steam USD tier moved about 18%.
Quick answers
- What Steam list-price tier does GameSensor mirror for VR: Vacate the Room (Virtual Reality Escape) on this localized page?
- Our snapshot on 2026-06-05 shows about $3.99 for the storefront tier paired with this language view, alongside a USD tier of $3.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for VR: Vacate the Room (Virtual Reality Escape)?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was VR: Vacate the Room (Virtual Reality Escape) ever Early Access on Steam?
- Yes. Early Access began on 2016-06-30 and the public 1.0 window is 2016-07-15; compare marketing beats before and after each milestone.
- How volatile is the USD tier list price for VR: Vacate the Room (Virtual Reality Escape)?
- Between 2016-06-30 and the latest snapshot we store, the USD tier moved roughly 18%.
Information
VR: Vacate the Room (Virtual Reality Escape) was released on Steam on June 30, 2016 and has been available for 10 years.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by hOSHI, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of VR: Vacate the Room (Virtual Reality Escape) is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Spanish
• Traditional Chinese.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for VR: Vacate the Room (Virtual Reality Escape) is positively.
Overall, sales are 448% higher compared to the average performance of the last 4 paid titles released by hOSHI. This comparison helps position VR: Vacate the Room (Virtual Reality Escape) within the studio’s broader commercial history.
Within the full catalog of the publisher hOSHI, VR: Vacate the Room (Virtual Reality Escape) currently ranks 1 among the most financially successful projects on Steam.

VR: Vacate the Room (Virtual Reality Escape): the storefront tied to USD storefront tier (default international) shows $3.99 as of 2026-06-05, with USD reference $3.99. We plug these tracked tiers into the review-based gross model.
VR: Vacate the Room (Virtual Reality Escape) shipped on Steam as Early Access on 2016-06-30 and lists a 1.0 date of 2016-07-15; benchmarking should split those windows.