Free to play

Auro: A Monster-Bumping Adventure - Steam Copies Sold & Revenue Statistics

Auro: A Monster-Bumping Adventure

Game information

$8.99 before 2024-06-28
Free to play from 2024-06-29

13 Apr 2016

Dinofarm Games

Dinofarm Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(82)

Links

Game information

$8.99 before 2024-06-28
Free to play from 2024-06-29

Dinofarm Games

Dinofarm Games

13 Apr 2016

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(82)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$30K$20K
Copies Sold
4K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Auro: A Monster-Bumping Adventure is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Auro: A Monster-Bumping Adventure is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Auro: A Monster-Bumping Adventure.
Where do I find language mix data for Auro: A Monster-Bumping Adventure?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Auro: A Monster-Bumping Adventure was released on Steam on April 13, 2016 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 1th game released by Dinofarm Games, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Korean.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is positively.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.