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SEUM: Speedrunners from Hell - Steam Copies Sold & Revenue Statistics

SEUM: Speedrunners from Hell

Game information

$14.99

28 Jul 2016

Pine Studio

Pine Studio

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(3052)

Links

Game information

$14.99

Pine Studio

Pine Studio

28 Jul 2016

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(3052)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$1M$800K
Gross May 2026 Net May 2026
Copies Sold
100K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $14.99. USD reference tier: $14.99.

Tracked in GameSensor as of 2026-06-25. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2016-07-28, the Steam USD tier moved about 25%.

SEUM: Speedrunners from Hell: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-06-25, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 25% (tracked from 2016-07-28).

Quick answers

What Steam list-price tier does GameSensor mirror for SEUM: Speedrunners from Hell on this localized page?
Our snapshot on 2026-06-25 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for SEUM: Speedrunners from Hell?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for SEUM: Speedrunners from Hell?
Between 2016-07-28 and the latest snapshot we store, the USD tier moved roughly 25%.

Information


SEUM: Speedrunners from Hell was released on Steam on July 28, 2016 and has been available for 11 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Pine Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of SEUM: Speedrunners from Hell is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Turkish
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for SEUM: Speedrunners from Hell is very positively.

Overall, sales are 302% higher compared to the average performance of the last 4 paid titles released by Pine Studio. This comparison helps position SEUM: Speedrunners from Hell within the studio’s broader commercial history.

Within the full catalog of the publisher Pine Studio, SEUM: Speedrunners from Hell currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.