Paid China

Gaming Burnout Treatment Center - Steam Copies Sold & Revenue Statistics

Gaming Burnout Treatment Center

Game information

$0.99

31 May 2026

Wave Games

Wave Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(512)

Links

Game information

$0.99

Wave Games

Wave Games

31 May 2026

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(512)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Gross June 2026 Net June 2026
Copies Sold
10K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.99. USD reference tier: $0.99.

Tracked in GameSensor as of 2026-07-05. List tiers exclude tax; Steam checkout totals can differ.

Gaming Burnout Treatment Center: the storefront tied to USD storefront tier (default international) shows $0.99 as of 2026-07-05, with USD reference $0.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include China, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Gaming Burnout Treatment Center on this localized page?
Our snapshot on 2026-07-05 shows about $0.99 for the storefront tier paired with this language view, alongside a USD tier of $0.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Gaming Burnout Treatment Center?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Gaming Burnout Treatment Center was released on Steam on May 25, 2026 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold 10K copies, generating a total Steam revenue of $10K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Wave Games, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Gaming Burnout Treatment Center is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Gaming Burnout Treatment Center is very positively.

Compared to the studio’s previous release - Matchmaking Inc. - the game currently holds a higher rating. Its sales performance is 10975% lower relative to Matchmaking Inc. over the same number of days after release.

Overall, sales are 12085% lower compared to the average performance of the last 3 paid titles released by Wave Games. This comparison helps position Gaming Burnout Treatment Center within the studio’s broader commercial history.

Within the full catalog of the publisher Wave Games, Gaming Burnout Treatment Center currently ranks 5 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.