Paid Poland

Gold Mining Simulator - Steam Copies Sold & Revenue Statistics

Gold Mining Simulator

Game information

$4.79

13 Oct 2017

Code Horizon

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(16223)

Links

Game information

$4.79

Code Horizon

13 Oct 2017

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(16223)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$6M$4M
Gross May 2026 Net May 2026
Copies Sold
400K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Gold Mining Simulator: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-26, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include Poland, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Gold Mining Simulator on this localized page?
Our snapshot on 2026-06-26 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Gold Mining Simulator?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Gold Mining Simulator was released on Steam on October 13, 2017 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold 1K copies, generating a total Steam revenue of $20K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Code Horizon, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Gold Mining Simulator is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Gold Mining Simulator is moderately.

Compared to the studio’s previous release - Giant Machines 2017 - the game currently holds a higher rating. Its sales performance is 1976% higher relative to Giant Machines 2017 over the same number of days after release.

Overall, sales are 259% higher compared to the average performance of the last 3 paid titles released by Code Horizon. This comparison helps position Gold Mining Simulator within the studio’s broader commercial history.

Within the full catalog of the publisher Code Horizon, Gold Mining Simulator currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.