Kritika:REBOOT - Steam Copies Sold & Revenue Statistics
Game information
Free to play from 2017-09-28
$0 before 2026-07-16
28 Sep 2017 EARLY ACCESS
11 Nov 2019 FULL RELEASE
(4516)
Game information
Free to play from 2017-09-28
$0 before 2026-07-16
28 Sep 2017 EARLY ACCESS
11 Nov 2019 FULL RELEASE
(4516)
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
Quick answers
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Kritika:REBOOT?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Kritika:REBOOT ever Early Access on Steam?
- Yes. Early Access began on 2017-09-28 and the public 1.0 window is 2019-11-11; compare marketing beats before and after each milestone.
Information
Kritika:REBOOT was released on Steam on September 28, 2017 and has been available for 10 months.
According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by ALLM Co., Ltd., demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Kritika:REBOOT is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Bulgarian
• Brazilian Portuguese.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Kritika:REBOOT is fairly positive.
Overall, sales are 0% lower compared to the average performance of the last 2 paid titles released by ALLM Co., Ltd.. This comparison helps position Kritika:REBOOT within the studio’s broader commercial history.
Within the full catalog of the publisher ALLM Co., Ltd., Kritika:REBOOT currently ranks 1 among the most financially successful projects on Steam.

Kritika:REBOOT shipped on Steam as Early Access on 2017-09-28 and lists a 1.0 date of 2019-11-11; benchmarking should split those windows.