Free to play

Roadclub: League Racing - Steam Copies Sold & Revenue Statistics

Roadclub: League Racing

Game information

$0 before 2022-03-20
Free to play from 2022-03-21

9 Jan 2017 EARLY ACCESS
8 Jan 2019 FULL RELEASE

Solid Core

Solid Core

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(73)

Links

Game information

$0 before 2022-03-20
Free to play from 2022-03-21

Solid Core

Solid Core

9 Jan 2017 EARLY ACCESS
8 Jan 2019 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(73)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Copies Sold
2K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Roadclub: League Racing is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Roadclub: League Racing is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Roadclub: League Racing.
Where do I find language mix data for Roadclub: League Racing?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Roadclub: League Racing was released on Steam on January 9, 2017 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 1th game released by Solid Core, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• German.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is positively.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.