Paid

The Culling - Steam Copies Sold & Revenue Statistics

The Culling

Game information

$0

4 Mar 2016 EARLY ACCESS
5 Oct 2017 FULL RELEASE

Xaviant

Xaviant Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17242)

Links

Game information

$0

Xaviant

Xaviant Games

4 Mar 2016 EARLY ACCESS
5 Oct 2017 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(17242)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$2M$1M
Copies Sold
500K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-29. List tiers exclude tax; Steam checkout totals can differ.

The Culling shipped on Steam as Early Access on 2016-03-04 and lists a 1.0 date of 2017-10-05; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for The Culling?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was The Culling ever Early Access on Steam?
Yes. Early Access began on 2016-03-04 and the public 1.0 window is 2017-10-05; compare marketing beats before and after each milestone.

Information


The Culling was released on Steam on March 4, 2016 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Xaviant, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of The Culling is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for The Culling is negatively.

Compared to the studio’s previous release - Lichdom: Battlemage - the game currently holds a higher rating. Its sales performance is 192% lower relative to Lichdom: Battlemage over the same number of days after release.

Overall, sales are 136% higher compared to the average performance of the last 4 paid titles released by Xaviant. This comparison helps position The Culling within the studio’s broader commercial history.

Within the full catalog of the publisher Xaviant Games, The Culling currently ranks 2 among the most financially successful projects Lichdom: Battlemage on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.