Paid South Korea

God Of Bath VR - Steam Copies Sold & Revenue Statistics

God Of Bath VR

Game information

$2.99

12 Feb 2026

SONNORI Corp

SONNORI Corp

(1)

Links

Game information

$2.99

SONNORI Corp

SONNORI Corp

12 Feb 2026

(1)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

God Of Bath VR: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-07-01, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include South Korea, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for God Of Bath VR on this localized page?
Our snapshot on 2026-07-01 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for God Of Bath VR?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


God Of Bath VR was released on Steam on February 1, 2026 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by SONNORI Corp, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of God Of Bath VR is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Korean
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for God Of Bath VR is negatively.

Compared to the studio’s previous release - White Day VR: The Courage Test - the game currently holds a lower rating. Its sales performance is 14968% lower relative to White Day VR: The Courage Test over the same number of days after release.

Overall, sales are 895627% lower compared to the average performance of the last 3 paid titles released by SONNORI Corp. This comparison helps position God Of Bath VR within the studio’s broader commercial history.

Within the full catalog of the publisher SONNORI Corp, God Of Bath VR currently ranks 2 among the most financially successful projects White Day: A Labyrinth Named School on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.