Trust Me, I Nailed It - Steam Copies Sold & Revenue Statistics
Game information
Game information
Steam Copies Sold & Revenue by Player Language
Daily Wishlist
Game context & FAQ
Quick answers
- Trust Me, I Nailed It is free-what should I read on this page?
- Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Trust Me, I Nailed It.
- Where do I find language mix data for Trust Me, I Nailed It?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
Trust Me, I Nailed It was released on Steam on February 5, 2026 and belongs to the group of popular free-to-play titles on the platform.
In June 2026, the game reached >1K installations, reflecting strong organic user acquisition.
This is the 1th game released by Team Afternoon, and their 1th launch within the past year, highlighting the developer’s active release schedule.
The player base is multilingual and distributed across several Steam interface languages, including:
• Korean
• Traditional Chinese
• English.
For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.
The current Steam rating is very positively.

Trust Me, I Nailed It is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.