Paid

Idle Quest Simulator - Steam Copies Sold & Revenue Statistics

Idle Quest Simulator

Game information

$3.24

4 Mar 2026

所以然

所以然

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(183)

Links

Game information

$3.24

所以然

所以然

4 Mar 2026

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(183)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Gross May 2026 Net May 2026
Copies Sold
5K
New owners May 2026
Wishlist on release date 2026-03-04
0.6K
Conversion of the Wishlist30 days after release
623%
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading

Daily Wishlist

Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $3.24. USD reference tier: $3.24.

Tracked in GameSensor as of 2026-06-29. List tiers exclude tax; Steam checkout totals can differ.

Idle Quest Simulator: the storefront tied to USD storefront tier (default international) shows $3.24 as of 2026-06-29, with USD reference $3.24. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Idle Quest Simulator on this localized page?
Our snapshot on 2026-06-29 shows about $3.24 for the storefront tier paired with this language view, alongside a USD tier of $3.24. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Idle Quest Simulator?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Idle Quest Simulator was released on Steam on February 2, 2026 and has been available for 4 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 7th title released by 所以然, and their 4th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Idle Quest Simulator is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Idle Quest Simulator is fairly positive.

Compared to the studio’s previous release - Idle Desktop Marbles - the game currently holds a lower rating. Its sales performance is 6549% higher relative to Idle Desktop Marbles over the same number of days after release.

Overall, sales are 147% higher compared to the average performance of the last 4 paid titles released by 所以然. This comparison helps position Idle Quest Simulator within the studio’s broader commercial history.

Within the full catalog of the publisher 所以然, Idle Quest Simulator currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.