Free to play

Emporea: Realms of War and Magic - Steam Copies Sold & Revenue Statistics

Emporea: Realms of War and Magic

Game information

Free to play

17 Mar 2016 EARLY ACCESS
8 Jun 2016 FULL RELEASE

Pixel Federation

Pixel Federation

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(542)

Links

Game information

Free to play

Pixel Federation

Pixel Federation

17 Mar 2016 EARLY ACCESS
8 Jun 2016 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(542)

Links

Store
Hub
SteamDB
Copies Sold
20K
New owners June 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Emporea: Realms of War and Magic is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Emporea: Realms of War and Magic is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Emporea: Realms of War and Magic.
Where do I find language mix data for Emporea: Realms of War and Magic?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Emporea: Realms of War and Magic was released on Steam on March 17, 2016 and belongs to the group of popular free-to-play titles on the platform.

In June 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 1th game released by Pixel Federation, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Turkish.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is moderately.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.