Free to play

Princess Remedy in a World of Hurt - Steam Copies Sold & Revenue Statistics

Princess Remedy in a World of Hurt

Game information

Free to play

1 Jan 2016

Ludosity Remar Games

Ludosity

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2914)

Links

Game information

Free to play

Ludosity Remar Games

Ludosity

1 Jan 2016

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2914)

Links

Store
Hub
SteamDB
Copies Sold
100K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Princess Remedy in a World of Hurt is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Princess Remedy in a World of Hurt is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Princess Remedy in a World of Hurt.
Where do I find language mix data for Princess Remedy in a World of Hurt?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Princess Remedy in a World of Hurt was released on Steam on January 1, 2016 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 5th game released by Ludosity, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Spanish
• Traditional Chinese.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is very positively.

Compared to the previous project Card City Nights, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.