Paid Austria Germany

Emergency 2016 - Steam Copies Sold & Revenue Statistics

Emergency 2016

Game information

$0

15 Oct 2015

Deep Silver

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(268)

Links

Game information

$0

Deep Silver

15 Oct 2015

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(268)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$300K$200K
Copies Sold
10K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-09. List tiers exclude tax; Steam checkout totals can differ.

Developer/publisher countries stored for this title include Austria, Germany, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Emergency 2016?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Emergency 2016 was released on Steam on October 15, 2015 and has been available for 9 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Sixteen Tons Entertainment, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Emergency 2016 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• German
• English
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Emergency 2016 is negatively.

Compared to the studio’s previous release - Emergency 2014 - the game currently holds a lower rating. Its sales performance is 190% higher relative to Emergency 2014 over the same number of days after release.

Overall, sales are 225% lower compared to the average performance of the last 4 paid titles released by Sixteen Tons Entertainment. This comparison helps position Emergency 2016 within the studio’s broader commercial history.

Within the full catalog of the publisher Deep Silver, Emergency 2016 currently ranks 37 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.