Rise of the Tomb Raider™ - Steam Copies Sold & Revenue Statistics
Game information
$29.99
28 Jan 2016 EARLY ACCESS
9 Feb 2016 FULL RELEASE
(153035)
Game information
$29.99
28 Jan 2016 EARLY ACCESS
9 Feb 2016 FULL RELEASE
(153035)
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $4.49. USD reference tier: $4.49.
Since the first snapshot we logged on 2016-01-06, the Steam USD tier moved about -93%.
Quick answers
- What Steam list-price tier does GameSensor mirror for Rise of the Tomb Raider™ on this localized page?
- Our snapshot on 2026-06-27 shows about $4.49 for the storefront tier paired with this language view, alongside a USD tier of $4.49. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Rise of the Tomb Raider™?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Rise of the Tomb Raider™ ever Early Access on Steam?
- Yes. Early Access began on 2016-01-28 and the public 1.0 window is 2016-02-09; compare marketing beats before and after each milestone.
- How volatile is the USD tier list price for Rise of the Tomb Raider™?
- Between 2016-01-06 and the latest snapshot we store, the USD tier moved roughly -93%.
Information
Rise of the Tomb Raider™ was released on Steam on January 28, 2016 and has been available for 5 months.
According to GameSensor analytics, in May 2026, the game sold 20K copies, generating a total Steam revenue of $300K. These numbers reflect strong interest from players and steady commercial performance.
This is the 3th title released by Eidos-Montréal, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Rise of the Tomb Raider™ is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• Traditional Chinese
• English
• Russian.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Rise of the Tomb Raider™ is very positively.
Compared to the studio’s previous release - Thief - the game currently holds a higher rating. Its sales performance is 615% higher relative to Thief over the same number of days after release.
Overall, sales are 568% higher compared to the average performance of the last 4 paid titles released by Eidos-Montréal. This comparison helps position Rise of the Tomb Raider™ within the studio’s broader commercial history.
Within the full catalog of the publisher Crystal Dynamics, Rise of the Tomb Raider™ currently ranks 1 among the most financially successful projects on Steam.

Rise of the Tomb Raider™: the storefront tied to USD storefront tier (default international) shows $4.49 as of 2026-06-27, with USD reference $4.49. We plug these tracked tiers into the review-based gross model.
Rise of the Tomb Raider™ shipped on Steam as Early Access on 2016-01-28 and lists a 1.0 date of 2016-02-09; benchmarking should split those windows.