Paid

Bone Souls - Steam Copies Sold & Revenue Statistics

Bone Souls

Game information

$3.59

21 Oct 2025

几几不小心

几几不小心

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(7)

Links

Game information

$3.59

几几不小心

几几不小心

21 Oct 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(7)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Wishlist on release date 2025-10-21
0.1K
Conversion of the Wishlist30 days after release
38%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $3.59. USD reference tier: $3.59.

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

Bone Souls: the storefront tied to USD storefront tier (default international) shows $3.59 as of 2026-06-28, with USD reference $3.59. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Bone Souls on this localized page?
Our snapshot on 2026-06-28 shows about $3.59 for the storefront tier paired with this language view, alongside a USD tier of $3.59. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Bone Souls?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Bone Souls was released on Steam on September 29, 2025 and has been available for 9 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by 几几不小心, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Bone Souls is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Bone Souls is moderately.

Compared to the studio’s previous release - Atonement - the game currently holds a higher rating. Its sales performance is 119% lower relative to Atonement over the same number of days after release.

Overall, sales are 131% higher compared to the average performance of the last 4 paid titles released by 几几不小心. This comparison helps position Bone Souls within the studio’s broader commercial history.

Within the full catalog of the publisher 几几不小心, Bone Souls currently ranks 2 among the most financially successful projects Atonement on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.