Paid United States

Memory's Dogma CODE:01 - Steam Copies Sold & Revenue Statistics

Memory's Dogma CODE:01

Game information

$7.49

4 Nov 2016

Liz-Arts

Sekai Project

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(375)

Links

Game information

$7.49

Liz-Arts

Sekai Project

4 Nov 2016

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(375)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$200K$100K
Copies Sold
10K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $14.99. USD reference tier: $14.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Memory's Dogma CODE:01: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-06-26, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Memory's Dogma CODE:01 on this localized page?
Our snapshot on 2026-06-26 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Memory's Dogma CODE:01?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Memory's Dogma CODE:01 was released on Steam on November 4, 2016 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Liz-Arts, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Memory's Dogma CODE:01 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Memory's Dogma CODE:01 is fairly positive.

Compared to the studio’s previous release - Resette's Prescription ~Book of memory, Swaying scale~ - the game currently holds a lower rating. Its sales performance is 620% higher relative to Resette's Prescription ~Book of memory, Swaying scale~ over the same number of days after release.

Overall, sales are 258% higher compared to the average performance of the last 3 paid titles released by Liz-Arts. This comparison helps position Memory's Dogma CODE:01 within the studio’s broader commercial history.

Within the full catalog of the publisher Sekai Project, Memory's Dogma CODE:01 currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.