Rise: Battle Lines - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
Quick answers
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Rise: Battle Lines?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Rise: Battle Lines ever Early Access on Steam?
- Yes. Early Access began on 2015-10-19 and the public 1.0 window is 2015-11-17; compare marketing beats before and after each milestone.
Information
Rise: Battle Lines was released on Steam on October 19, 2015 and has been available for 8 months.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by The Secret Games Company, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Rise: Battle Lines is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Traditional Chinese
• Spanish.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Rise: Battle Lines is moderately.
Overall, sales are 4016% lower compared to the average performance of the last 3 paid titles released by The Secret Games Company. This comparison helps position Rise: Battle Lines within the studio’s broader commercial history.
Within the full catalog of the publisher Digital Tribe, Rise: Battle Lines currently ranks 27 among the most financially successful projects

Rise: Battle Lines shipped on Steam as Early Access on 2015-10-19 and lists a 1.0 date of 2015-11-17; benchmarking should split those windows.