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Warhammer 40,000: Eternal Crusade - Steam Copies Sold & Revenue Statistics

Warhammer 40,000: Eternal Crusade

Game information

$0

26 Jan 2016 EARLY ACCESS
23 Sep 2016 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12507)

Links

Game information

$0

26 Jan 2016 EARLY ACCESS
23 Sep 2016 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12507)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$1M$600K
Copies Sold
300K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-08. List tiers exclude tax; Steam checkout totals can differ.

Warhammer 40,000: Eternal Crusade shipped on Steam as Early Access on 2016-01-26 and lists a 1.0 date of 2016-09-23; benchmarking should split those windows.

Developer/publisher countries stored for this title include Canada, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Warhammer 40,000: Eternal Crusade?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Warhammer 40,000: Eternal Crusade ever Early Access on Steam?
Yes. Early Access began on 2016-01-26 and the public 1.0 window is 2016-09-23; compare marketing beats before and after each milestone.

Information


Warhammer 40,000: Eternal Crusade was released on Steam on January 26, 2016 and has been available for 6 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Behaviour Interactive Inc., demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Warhammer 40,000: Eternal Crusade is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Warhammer 40,000: Eternal Crusade is negatively.

Compared to the studio’s previous release - Dead by Daylight - the game currently holds a lower rating. Its sales performance is 34252% lower relative to Dead by Daylight over the same number of days after release.

Overall, sales are 194% higher compared to the average performance of the last 4 paid titles released by Behaviour Interactive Inc.. This comparison helps position Warhammer 40,000: Eternal Crusade within the studio’s broader commercial history.

Within the full catalog of the publisher Behaviour Interactive Inc., Warhammer 40,000: Eternal Crusade currently ranks 6 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.