Paid Ukraine

NO LOGIC INC. - Steam Copies Sold & Revenue Statistics

NO LOGIC INC.

Game information

$0.79

24 Jun 2025 EARLY ACCESS
2 Nov 2025 FULL RELEASE

DarkLight Studio

DarkLight Studio

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(9)

Links

Game information

$0.79

DarkLight Studio

DarkLight Studio

24 Jun 2025 EARLY ACCESS
2 Nov 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(9)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.79. USD reference tier: $0.79.

Tracked in GameSensor as of 2026-07-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2025-06-24, the Steam USD tier moved about -80%.

NO LOGIC INC.: the storefront tied to USD storefront tier (default international) shows $0.79 as of 2026-07-05, with USD reference $0.79. We plug these tracked tiers into the review-based gross model.

NO LOGIC INC. shipped on Steam as Early Access on 2025-06-24 and lists a 1.0 date of 2025-11-02; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for NO LOGIC INC. on this localized page?
Our snapshot on 2026-07-05 shows about $0.79 for the storefront tier paired with this language view, alongside a USD tier of $0.79. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for NO LOGIC INC.?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was NO LOGIC INC. ever Early Access on Steam?
Yes. Early Access began on 2025-06-24 and the public 1.0 window is 2025-11-02; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for NO LOGIC INC.?
Between 2025-06-24 and the latest snapshot we store, the USD tier moved roughly -80%.

Information


NO LOGIC INC. was released on Steam on June 20, 2025 and has been available for 1 month.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 6th title released by DarkLight Studio, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of NO LOGIC INC. is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Russian
• English
• Ukrainian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for NO LOGIC INC. is fairly positive.

Compared to the studio’s previous release - Hitler is My Crush: Love and Fascism - the game currently holds a lower rating. Its sales performance is 353% lower relative to Hitler is My Crush: Love and Fascism over the same number of days after release.

Overall, sales are 1270% lower compared to the average performance of the last 4 paid titles released by DarkLight Studio. This comparison helps position NO LOGIC INC. within the studio’s broader commercial history.

Within the full catalog of the publisher DarkLight Studio, NO LOGIC INC. currently ranks 5 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.