Paid Japan

神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) - Steam Copies Sold & Revenue Statistics

神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB)

Game information

$29.99

29 Oct 2025

KAMITSUBAKI STUDIO

KAMITSUBAKI STUDIO

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(57)

Links

Game information

$29.99

KAMITSUBAKI STUDIO

KAMITSUBAKI STUDIO

29 Oct 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(57)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$30K$20K
Copies Sold
2K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $29.99. USD reference tier: $29.99.

Tracked in GameSensor as of 2026-06-06. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2025-10-29, the Steam USD tier moved about 11%.

神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB): the storefront tied to USD storefront tier (default international) shows $29.99 as of 2026-06-06, with USD reference $29.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 11% (tracked from 2025-10-29).

Quick answers

What Steam list-price tier does GameSensor mirror for 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) on this localized page?
Our snapshot on 2026-06-06 shows about $29.99 for the storefront tier paired with this language view, alongside a USD tier of $29.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB)?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB)?
Between 2025-10-29 and the latest snapshot we store, the USD tier moved roughly 11%.

Information


神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) was released on Steam on October 29, 2025 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by KAMITSUBAKI STUDIO, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• Japanese
• English.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) is moderately.

Compared to the studio’s previous release - KAMITSUBAKI CITY REGENERATE - the game currently holds a lower rating. Its sales performance is 1055% lower relative to KAMITSUBAKI CITY REGENERATE over the same number of days after release.

Overall, sales are 516% lower compared to the average performance of the last 3 paid titles released by KAMITSUBAKI STUDIO. This comparison helps position 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) within the studio’s broader commercial history.

Within the full catalog of the publisher KAMITSUBAKI STUDIO, 神椿學園新聞部(KAMITSUBAKI ACADEMY NEWSPAPER CLUB) currently ranks 6 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.