Metal Reaper Online - Steam Copies Sold & Revenue Statistics
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
Quick answers
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Metal Reaper Online?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
Metal Reaper Online was released on Steam on September 17, 2015 and has been available for 10 months.
According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by N2Games, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Metal Reaper Online is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• Brazilian Portuguese
• Bulgarian
• German.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Metal Reaper Online is moderately.
Overall, sales are 0% lower compared to the average performance of the last 1 paid titles released by N2Games. This comparison helps position Metal Reaper Online within the studio’s broader commercial history.
Within the full catalog of the publisher Sesisoft, Metal Reaper Online currently ranks 2 among the most financially successful projects The Cloud Dream of the Nine on Steam.
