Free to play Poland

Money Simulator: Brokeville (Free Prologue) - Steam Copies Sold & Revenue Statistics

Money Simulator: Brokeville (Free Prologue)

Game information

Free to play

27 Nov 2025

Organica

PlayWay S.A.

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1120)

Links

Game information

Free to play

Organica

PlayWay S.A.

27 Nov 2025

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1120)

Links

Store
Hub
SteamDB
Copies Sold
30K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Money Simulator: Brokeville (Free Prologue) is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Money Simulator: Brokeville (Free Prologue) is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Money Simulator: Brokeville (Free Prologue).
Where do I find language mix data for Money Simulator: Brokeville (Free Prologue)?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Money Simulator: Brokeville (Free Prologue) was released on Steam on November 19, 2025 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached 4K installations, reflecting strong organic user acquisition.

This is the 1th game released by Organica, and their 1th launch within the past year, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Turkish
• Russian.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is positively.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.